

So, finally, there was time to cut him off.

It always annoyed me when trucks clicked and lost power when accelerating. Call it a game duration multiplier if you like. As of version 1.7.0, the game no longer forces all targets on the map to require the same amount of points, but LoadPointsPerObjective will force them back to a common value, so there is now a multiplier instead. Tires from modders: Poghrim, TnB BigDubz420, Quasi and Myself. It has a solid rear axle and independent front suspension. – LoadPointsPerObjective: replaced with LoadPointsPerObjectiveMultiplier. The Dearborn Model H Rum Runner is a custom rig by Hashwelder.

– AlternateDifflockDamage now fires more often.īugfix: Cars with different diameter drive wheels suffered differential damage when driving straight on flat terrain. Now shows camera position in white when using free camera mode. Now all trucks are displayed (red = current truck, blue = all others)ģ. Now uses the same icons as on the F1 minimap.Ģ. – BatteryPoweredWinch: in v1.70, the winch requires fuel, but battery powered winches do not increase fuel consumption.ġ. So the feature has been temporarily removed in ST + v15 but will return as soon as the bug is fixed. – AlwaysAllowSpawnLocators: due to a bug, this is already in the game v1.7.0. This is v1.7.0 compatibility update plus a couple of additions: Installation: copy the files to the game folder. Spintires Plus is a collection of game-changing hacks / changes for Spintires.
